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· patch notes

Patch 2026-10-29

New Patchnotes are up!

⚔️ PvP and Corruption

  • PvP works for every class: harming another player makes you a Combatant and tells you whom you hit. Combatant wears off 60 seconds after your last hostile act.
  • Killing a NonCombatant player corrupts the killer. A Corrupted player's damage on NonCombatants is reduced by their Corruption tier, and dying while Corrupted sheds part of it.
  • Corruption is kept through a relog and a server restart.
  • A healing or buff zone keeps working after its caster logs off.

🥷 Stealth

  • Other players no longer keep a stealthed player selected, and every skill checks whether its target can still be seen.
  • Mage: Arcane Eye reveals stealthed Rogues to everyone around.
  • Heals and buffs on a stealthed party member reach them again.
  • A Rogue who relogs and leaves stealth is visible again to everyone who saw them vanish.

🛡️ Classes

  • Fighter: Whirlwind spends its Momentum while held, ends its channel cleanly and leaves Overdrive properly.
  • Tank: Indomitable Spirit heals its full amount again, and Guard reactions work as intended.
  • Cleric: heals reach the intended target, friendly mounts can be healed, and Defiant Light saves mounts from a lethal fall. Infusion keeps its cast progress and Conflagrating scales. Judgment is no longer cancelled by moving.
  • Mage: a new enchant replaces the old one, Shattering Shards also hits its first target, and finishers reset the cooldown correctly.
  • Rogue: Ruthless counts your real Advantage stacks, and Smoke Bomb no longer ends early.
  • Bard: Cathartic Melody grants Lifesteal and heals you on hit, and Get Off The Stage sweeps its cone around you.
  • Summoner: Shear dispels on its rhythm and drains mana from the active vessel. Summons are dismissed when their owner dies or leaves.
  • Shake It Off works again.

🤝 Trading

  • A trade can only start out of combat, alive, and within 10 m of the other player.
  • An item in your trade offer can no longer be equipped, used, sold, listed on the marketplace, enchanted, deconstructed or moved.
  • Items that are not tradeable in the original game can no longer be offered.
  • Cancelling ends the trade for both sides, and any change to an offer unlocks the other side again.

🏪 Marketplace

  • A citizen's settlement tax reduction now also lowers the marketplace buyer tax, as it does at vendors and stations.

🎒 Items and bags

  • Two-handed weapons take both hands of their weapon set and put the off-hand item into your bags.
  • Every container has one stack limit for grants, moves and removing bags.
  • Empty resource bags can be removed again.

👥 Party

  • Party loot modes can be chosen, round-robin loot included.

🔨 Crafting and crates

  • A town's Crate Packing bench puts the crate on your back.
  • Processing jobs and plot plans no longer create commodity crates, and plot stations only make the crates their recipes list.

⛵ Boats

  • Corsair auxiliary parts install and replace as in the original game; replacing a part destroys the old one.

🏛️ Nodes and commissions

  • Mayor commissions use their own costs and durations, and commissions disabled in the original game are no longer offered.
  • Node boards and drop boxes stand on their node platform, and the Mayoral Hall's candles and lights are back.

🐺 Creatures and world

  • Quest creatures that belong to you are fought by you and your pet only, and creatures only join fights of their own side.
  • Creatures no longer climb cliffs steeper than in the original game, and a creature stuck on a cliff face walks down.
  • Navigation near you loads without a region cap, so creatures in busy areas move properly.
  • The Vaelune scholars of Samia's Hope have their look.
  • Starting a gathering action that is refused no longer leaves you stuck in it.

🛰️ Connection

  • The server now confirms only the packets it actually received, so a lost action is sent again instead of being lost. This should mean fewer stuck skills and less rubber-banding on a bad connection.

🔒 Accounts and fair play

  • You can delete your account yourself on the account page (with your password). Your account, characters and mail are erased for good.
  • Bans now also hold on the PC, not only on the account. Deleting a banned account or making a new one does not get around a ban.
  • New accounts have a probation: until an account has played 10 hours and is 3 days old, it cannot trade with players, use the marketplace, move goods in or out of a guild bank or storage, or pick up another player's crate.

🚀 Launcher 0.1.32

  • Please update when the launcher offers it: future server updates will need 0.1.32.
  • The server log can be hidden, and Settings brings it back.