Patch 2026-10-29
New Patchnotes are up!
⚔️ PvP and Corruption
- PvP works for every class: harming another player makes you a Combatant and tells you whom you hit. Combatant wears off 60 seconds after your last hostile act.
- Killing a NonCombatant player corrupts the killer. A Corrupted player's damage on NonCombatants is reduced by their Corruption tier, and dying while Corrupted sheds part of it.
- Corruption is kept through a relog and a server restart.
- A healing or buff zone keeps working after its caster logs off.
🥷 Stealth
- Other players no longer keep a stealthed player selected, and every skill checks whether its target can still be seen.
- Mage: Arcane Eye reveals stealthed Rogues to everyone around.
- Heals and buffs on a stealthed party member reach them again.
- A Rogue who relogs and leaves stealth is visible again to everyone who saw them vanish.
🛡️ Classes
- Fighter: Whirlwind spends its Momentum while held, ends its channel cleanly and leaves Overdrive properly.
- Tank: Indomitable Spirit heals its full amount again, and Guard reactions work as intended.
- Cleric: heals reach the intended target, friendly mounts can be healed, and Defiant Light saves mounts from a lethal fall. Infusion keeps its cast progress and Conflagrating scales. Judgment is no longer cancelled by moving.
- Mage: a new enchant replaces the old one, Shattering Shards also hits its first target, and finishers reset the cooldown correctly.
- Rogue: Ruthless counts your real Advantage stacks, and Smoke Bomb no longer ends early.
- Bard: Cathartic Melody grants Lifesteal and heals you on hit, and Get Off The Stage sweeps its cone around you.
- Summoner: Shear dispels on its rhythm and drains mana from the active vessel. Summons are dismissed when their owner dies or leaves.
- Shake It Off works again.
🤝 Trading
- A trade can only start out of combat, alive, and within 10 m of the other player.
- An item in your trade offer can no longer be equipped, used, sold, listed on the marketplace, enchanted, deconstructed or moved.
- Items that are not tradeable in the original game can no longer be offered.
- Cancelling ends the trade for both sides, and any change to an offer unlocks the other side again.
🏪 Marketplace
- A citizen's settlement tax reduction now also lowers the marketplace buyer tax, as it does at vendors and stations.
🎒 Items and bags
- Two-handed weapons take both hands of their weapon set and put the off-hand item into your bags.
- Every container has one stack limit for grants, moves and removing bags.
- Empty resource bags can be removed again.
👥 Party
- Party loot modes can be chosen, round-robin loot included.
🔨 Crafting and crates
- A town's Crate Packing bench puts the crate on your back.
- Processing jobs and plot plans no longer create commodity crates, and plot stations only make the crates their recipes list.
⛵ Boats
- Corsair auxiliary parts install and replace as in the original game; replacing a part destroys the old one.
🏛️ Nodes and commissions
- Mayor commissions use their own costs and durations, and commissions disabled in the original game are no longer offered.
- Node boards and drop boxes stand on their node platform, and the Mayoral Hall's candles and lights are back.
🐺 Creatures and world
- Quest creatures that belong to you are fought by you and your pet only, and creatures only join fights of their own side.
- Creatures no longer climb cliffs steeper than in the original game, and a creature stuck on a cliff face walks down.
- Navigation near you loads without a region cap, so creatures in busy areas move properly.
- The Vaelune scholars of Samia's Hope have their look.
- Starting a gathering action that is refused no longer leaves you stuck in it.
🛰️ Connection
- The server now confirms only the packets it actually received, so a lost action is sent again instead of being lost. This should mean fewer stuck skills and less rubber-banding on a bad connection.
🔒 Accounts and fair play
- You can delete your account yourself on the account page (with your password). Your account, characters and mail are erased for good.
- Bans now also hold on the PC, not only on the account. Deleting a banned account or making a new one does not get around a ban.
- New accounts have a probation: until an account has played 10 hours and is 3 days old, it cannot trade with players, use the marketplace, move goods in or out of a guild bank or storage, or pick up another player's crate.
🚀 Launcher 0.1.32
- Please update when the launcher offers it: future server updates will need 0.1.32.
- The server log can be hidden, and Settings brings it back.